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Head to head

Path of Titans vs Roadside

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 7 years ago
August 2026 · 3 months ago

Daily players

120 – 57k
No population data

Estimated players

84.3kUp 9.8%
97Up 11%

Available on

  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Path of TitansRoadside

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
October 2026~79.3kUp 1.0%
September 2026~78.5kUp 0.4%
August 2026~78.1kUp 16%
July 2026~67.1k—

Roadside

Average monthly estimated players
MonthEstimated playersChange
October 2026~93Down 5.1%
September 2026~98Down 3.0%
August 2026~101Up 4.1%
July 2026~97—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Path of Titans
234.6kUp 2.4%
Roadside
391Down 1.3%

Path of Titans currently has about 600× as many Discord members as Roadside — 234,641 vs 391.

Twitch viewers

Path of Titans
83Down 75%
Roadside
0

Path of Titans currently has 83 live Twitch viewers, while Roadside has 0.

YouTube subscribers

Path of Titans
160kUp 1.3%
Roadside
—

Path of Titans currently has 160,000 YouTube subscribers; no comparable data is tracked for Roadside.

Steam concurrent players

Path of Titans
—
Roadside
0

Roadside currently has 0 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

How these estimates are made

Path of Titans

Path of Titans is estimated to have 120 – 57k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Roadside

Roadside is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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