Head to head
Path of Exile vs PoligonVR
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Path of Exile
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~271.5k | Down 6.0% |
| August 2026 | ~288.8k | Down 1.5% |
| July 2026 | ~293.3k | — |
PoligonVR
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~130 | Down 0.8% |
| August 2026 | ~131 | |
| July 2026 | ~131 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Path of Exile
- 12.6kDown 76%
- PoligonVR
- 0
Path of Exile currently has 12,636 peak concurrent Steam players, while PoligonVR has 0.
Discord members
- Path of Exile
- 264.9kUp 0.5%
- PoligonVR
- 329Down 1.8%
Path of Exile currently has about 805× as many Discord members as PoligonVR — 264,927 vs 329.
Reddit members
- Path of Exile
- 1.1mUp 0.3%
- PoligonVR
- 11
Path of Exile currently has about 98491× as many subreddit members as PoligonVR — 1,083,406 vs 11.
Twitch viewers
- Path of Exile
- 1.3kDown 91%
- PoligonVR
- —
Path of Exile currently has 1,312 live Twitch viewers; no comparable data is tracked for PoligonVR.
YouTube subscribers
- Path of Exile
- 430kUp 0.9%
- PoligonVR
- 20
Path of Exile currently has about 21500× as many YouTube subscribers as PoligonVR — 430,000 vs 20.
How these estimates are made
Path of Exile
Path of Exile is estimated to have 31k – 110k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
PoligonVR
PoligonVR is estimated to have 3 – 9 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



