Head to head
Path of Exile vs PlaneShift
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Path of Exile
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~271k | Down 6.1% |
| August 2026 | ~288.8k | Down 1.5% |
| July 2026 | ~293.3k | — |
PlaneShift
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~398 | Down 0.3% |
| August 2026 | ~399 | Down 0.5% |
| July 2026 | ~401 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Path of Exile
- 7.5kDown 88%
- PlaneShift
- 1Down 67%
Path of Exile currently has about 7469× as many peak concurrent Steam players as PlaneShift — 7,469 vs 1.
Discord members
- Path of Exile
- 264.6kUp 0.4%
- PlaneShift
- 843Down 0.4%
Path of Exile currently has about 314× as many Discord members as PlaneShift — 264,600 vs 843.
Reddit members
- Path of Exile
- 1.1mUp 0.4%
- PlaneShift
- 70Up 4.5%
Path of Exile currently has about 15475× as many subreddit members as PlaneShift — 1,083,243 vs 70.
Twitch viewers
- Path of Exile
- 725Down 97%
- PlaneShift
- 0
Path of Exile currently has 725 live Twitch viewers, while PlaneShift has 0.
YouTube subscribers
- Path of Exile
- 430kUp 0.9%
- PlaneShift
- 1.6k
Path of Exile currently has about 270× as many YouTube subscribers as PlaneShift — 430,000 vs 1,590.
How these estimates are made
Path of Exile
Path of Exile is estimated to have 28k – 97k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
PlaneShift
PlaneShift is estimated to have 5 – 18 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



