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Head to head

PangYa vs Path of Exile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
October 2013 · 13 years ago

Daily players

15 – 7k
12k – 43k

Estimated players

1
259kDown 4.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • macOS

Player activity

Smoothed estimated players over time.

PangYaPath of Exile

PangYa

Average monthly estimated players
MonthEstimated playersChange
October 2026~1
September 2026~1
August 2026~1
July 2026~1—

Path of Exile

Average monthly estimated players
MonthEstimated playersChange
October 2026~265.5kDown 0.7%
September 2026~267.2kDown 7.5%
August 2026~288.8kDown 1.5%
July 2026~293.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

PangYa
0Down 100%
Path of Exile
445Down 72%

PangYa currently has 0 live Twitch viewers, while Path of Exile has 445.

Steam concurrent players

PangYa
—
Path of Exile
2.4kDown 71%

Path of Exile currently has 2,419 peak concurrent Steam players; no comparable data is tracked for PangYa.

Discord members

PangYa
—
Path of Exile
264.5kDown 0.2%

Path of Exile currently has 264,461 Discord members; no comparable data is tracked for PangYa.

Reddit members

PangYa
—
Path of Exile
1.1mUp 0.1%

Path of Exile currently has 1,085,111 subreddit members; no comparable data is tracked for PangYa.

YouTube subscribers

PangYa
—
Path of Exile
431kUp 0.2%

Path of Exile currently has 431,000 YouTube subscribers; no comparable data is tracked for PangYa.

How these estimates are made

PangYa

PangYa is estimated to have 15 – 7k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Path of Exile

Path of Exile is estimated to have 12k – 43k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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