Head to head
Palia vs War Thunder
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Nintendo
- PlayStation
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Palia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~164.6k | Up 1.6% |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
War Thunder
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~368.8k | Up 1.8% |
| August 2026 | ~362.3k | Up 0.6% |
| July 2026 | ~360.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palia
- 5.1kDown 12%
- War Thunder
- 78.2kUp 23%
War Thunder currently has about 15× as many peak concurrent Steam players as Palia — 78,223 vs 5,075.
Discord members
- Palia
- 467kUp 0.3%
- War Thunder
- —
Palia currently has 466,969 Discord members; no comparable data is tracked for War Thunder.
Reddit members
- Palia
- 170.4kUp 1.1%
- War Thunder
- 563.4kUp 0.5%
War Thunder currently has about 3.3× as many subreddit members as Palia — 563,411 vs 170,360.
Twitch viewers
- Palia
- 1.3kUp 1.3%
- War Thunder
- 1.5kUp 37%
Palia and War Thunder are nearly even on live Twitch viewers — 1,309 vs 1,478.
YouTube subscribers
- Palia
- 64kUp 1.4%
- War Thunder
- 1.9mUp 1.0%
War Thunder currently has about 30× as many YouTube subscribers as Palia — 1,940,000 vs 64,000.
How these estimates are made
Palia
Palia is estimated to have 15k – 54k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
War Thunder
War Thunder is estimated to have 180k – 640k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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