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Head to head

Palia vs Sailaway III

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2023 · 3 years ago
October 2024 · 2 years ago

Daily players

21k – 73k
98 – 340

Estimated players

162.7kDown 5.4%
114Up 1.9%

Available on

  • Windows
  • Nintendo
  • PlayStation
  • Windows
  • macOS

Publishers

Player activity

Smoothed estimated players over time.

PaliaSailaway III

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~163.5kUp 0.9%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Sailaway III

Average monthly estimated players
MonthEstimated playersChange
September 2026~114Up 2.7%
August 2026~111Up 4.7%
July 2026~106

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palia
9.2kUp 66%
Sailaway III
45Up 73%

Palia currently has about 205× as many peak concurrent Steam players as Sailaway III — 9,229 vs 45.

Discord members

Palia
467.1kUp 0.3%
Sailaway III

Palia currently has 467,141 Discord members; no comparable data is tracked for Sailaway III.

Reddit members

Palia
170.2kUp 1.1%
Sailaway III

Palia currently has 170,152 subreddit members; no comparable data is tracked for Sailaway III.

Twitch viewers

Palia
1.5kDown 1.3%
Sailaway III
0

Palia currently has 1,486 live Twitch viewers, while Sailaway III has 0.

YouTube subscribers

Palia
64kUp 1.6%
Sailaway III
766Up 0.4%

Palia currently has about 84× as many YouTube subscribers as Sailaway III — 64,000 vs 766.

How these estimates are made

Palia

Palia is estimated to have 21k – 73k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sailaway III

Sailaway III is estimated to have 98 – 340 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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