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Head to head

Palia vs Roach Royale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2023 · 3 years ago
April 2026 · 5 months ago

Daily players

21k – 75k
No population data

Estimated players

166.7kDown 0.3%
14Up 13%

Available on

  • Windows
  • Nintendo
  • PlayStation
  • Windows

Developers

Player activity

Smoothed estimated players over time.

PaliaRoach Royale

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~165.7kUp 2.2%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Roach Royale

Average monthly estimated players
MonthEstimated playersChange
September 2026~14
August 2026~14
July 2026~14

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palia
7kUp 3.4%
Roach Royale

Palia currently has 7,042 peak concurrent Steam players; no comparable data is tracked for Roach Royale.

Discord members

Palia
467.3kUp 0.3%
Roach Royale
39Down 9.3%

Palia currently has about 11982× as many Discord members as Roach Royale — 467,291 vs 39.

Reddit members

Palia
169.7kUp 1.2%
Roach Royale

Palia currently has 169,673 subreddit members; no comparable data is tracked for Roach Royale.

Twitch viewers

Palia
1.7kDown 14%
Roach Royale
0

Palia currently has 1,661 live Twitch viewers, while Roach Royale has 0.

YouTube subscribers

Palia
63.9kUp 1.4%
Roach Royale

Palia currently has 63,900 YouTube subscribers; no comparable data is tracked for Roach Royale.

How these estimates are made

Palia

Palia is estimated to have 21k – 75k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Roach Royale

Roach Royale is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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