Head to head
OutlawZ: Headhunter vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
OutlawZ: Headhunter
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4 | |
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~165.6k | Up 2.2% |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- OutlawZ: Headhunter
- —
- Palia
- 7.3kDown 0.2%
Palia currently has 7,310 peak concurrent Steam players; no comparable data is tracked for OutlawZ: Headhunter.
Discord members
- OutlawZ: Headhunter
- —
- Palia
- 467.3kUp 0.3%
Palia currently has 467,332 Discord members; no comparable data is tracked for OutlawZ: Headhunter.
Reddit members
- OutlawZ: Headhunter
- —
- Palia
- 169.5kUp 1.2%
Palia currently has 169,513 subreddit members; no comparable data is tracked for OutlawZ: Headhunter.
Twitch viewers
- OutlawZ: Headhunter
- —
- Palia
- 2.2kDown 9.3%
Palia currently has 2,187 live Twitch viewers; no comparable data is tracked for OutlawZ: Headhunter.
YouTube subscribers
- OutlawZ: Headhunter
- —
- Palia
- 63.9kUp 1.4%
Palia currently has 63,900 YouTube subscribers; no comparable data is tracked for OutlawZ: Headhunter.
How these estimates are made
OutlawZ: Headhunter
OutlawZ: Headhunter is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 21k – 75k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


