Head to head
Otherside vs Total Lockdown
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Otherside
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.8k | Up 0.2% |
| August 2026 | ~29.8k | Up 18% |
| July 2026 | ~25.1k | — |
Total Lockdown
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89 | Up 1.1% |
| August 2026 | ~88 | |
| July 2026 | ~88 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Otherside
- 131.9kDown 0.3%
- Total Lockdown
- —
Otherside currently has 131,904 Discord members; no comparable data is tracked for Total Lockdown.
YouTube subscribers
- Otherside
- 18.5kDown 0.5%
- Total Lockdown
- —
Otherside currently has 18,500 YouTube subscribers; no comparable data is tracked for Total Lockdown.
Steam concurrent players
- Otherside
- —
- Total Lockdown
- 3Up 200%
Total Lockdown currently has 3 peak concurrent Steam players; no comparable data is tracked for Otherside.
How these estimates are made
Otherside
Otherside is estimated to have 40 – 19k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Total Lockdown
Total Lockdown is estimated to have 5 – 18 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


