Head to head
Otherside vs Soulbound: Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Otherside
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~29.7k | Down 0.2% |
| September 2026 | ~29.7k | Down 0.1% |
| August 2026 | ~29.8k | Up 18% |
| July 2026 | ~25.1k | — |
Soulbound: Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.8k | Down 0.2% |
| September 2026 | ~4.9k | Down 3.0% |
| August 2026 | ~5k | Down 5.4% |
| July 2026 | ~5.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Otherside
- 131.4kDown 0.3%
- Soulbound: Online
- 14.3kDown 4.3%
Otherside currently has about 9.2× as many Discord members as Soulbound: Online — 131,450 vs 14,259.
YouTube subscribers
- Otherside
- 18.5k
- Soulbound: Online
- 2k
Otherside currently has about 9.4× as many YouTube subscribers as Soulbound: Online — 18,500 vs 1,960.
Steam concurrent players
- Otherside
- —
- Soulbound: Online
- 45Down 51%
Soulbound: Online currently has 45 peak concurrent Steam players; no comparable data is tracked for Otherside.
Twitch viewers
- Otherside
- —
- Soulbound: Online
- 4Down 71%
Soulbound: Online currently has 4 live Twitch viewers; no comparable data is tracked for Otherside.
How these estimates are made
Otherside
Otherside is estimated to have 39 – 18k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Soulbound: Online
Soulbound: Online is estimated to have 180 – 630 players a day. Around 20k – 51k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


