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Head to head

Otherside vs Snail Simulator

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2023 · 4 years ago
November 2023 · 3 years ago

Daily players

39 – 18k
45 – 160

Estimated players

29.6k
1.9kUp 19%

Available on

  • Browser
  • Windows
  • macOS
  • Android
  • iOS
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

OthersideSnail Simulator

Otherside

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.7kDown 0.1%
August 2026~29.8kUp 18%
July 2026~25.1k—

Snail Simulator

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.8kDown 2.7%
August 2026~1.9kUp 20%
July 2026~1.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Otherside
131.6kDown 0.3%
Snail Simulator
4.8kUp 1.0%

Otherside currently has about 27× as many Discord members as Snail Simulator — 131,628 vs 4,810.

YouTube subscribers

Otherside
18.5k
Snail Simulator
315Up 0.6%

Otherside currently has about 59× as many YouTube subscribers as Snail Simulator — 18,500 vs 315.

Steam concurrent players

Otherside
—
Snail Simulator
15Down 64%

Snail Simulator currently has 15 peak concurrent Steam players; no comparable data is tracked for Otherside.

Twitch viewers

Otherside
—
Snail Simulator
0Down 100%

Snail Simulator currently has 0 live Twitch viewers; no comparable data is tracked for Otherside.

How these estimates are made

Otherside

Otherside is estimated to have 39 – 18k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Snail Simulator

Snail Simulator is estimated to have 45 – 160 players a day. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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