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Head to head

Otherside vs Sailaway III

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2023 · 4 years ago
October 2024 · 2 years ago

Daily players

40 – 18k
83 – 290

Estimated players

29.6k
111Up 2.1%

Available on

  • Browser
  • Windows
  • macOS
  • Android
  • iOS
  • Windows
  • macOS

Publishers

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Player activity

Smoothed estimated players over time.

OthersideSailaway III

Otherside

Average monthly estimated players
MonthEstimated playersChange
October 2026~29.6kDown 0.6%
September 2026~29.7kDown 0.1%
August 2026~29.8kUp 18%
July 2026~25.1k—

Sailaway III

Average monthly estimated players
MonthEstimated playersChange
October 2026~111Down 1.8%
September 2026~113Up 1.8%
August 2026~111Up 4.7%
July 2026~106—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Otherside
131.6kDown 0.3%
Sailaway III
—

Otherside currently has 131,554 Discord members; no comparable data is tracked for Sailaway III.

YouTube subscribers

Otherside
18.5k
Sailaway III
767Up 0.3%

Otherside currently has about 24× as many YouTube subscribers as Sailaway III — 18,500 vs 767.

Steam concurrent players

Otherside
—
Sailaway III
33Down 23%

Sailaway III currently has 33 peak concurrent Steam players; no comparable data is tracked for Otherside.

Twitch viewers

Otherside
—
Sailaway III
0

Sailaway III currently has 0 live Twitch viewers; no comparable data is tracked for Otherside.

How these estimates are made

Otherside

Otherside is estimated to have 40 – 18k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Sailaway III

Sailaway III is estimated to have 83 – 290 players a day. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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