Head to head
Orake 2D MMORPG vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Orake 2D MMORPG
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~149 | Up 1.4% |
| September 2026 | ~147 | Down 1.3% |
| August 2026 | ~149 | Up 7.2% |
| July 2026 | ~139 | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~529.1k | Up 0.8% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Orake 2D MMORPG
- 0
- Rust
- 101.6kDown 18%
Orake 2D MMORPG currently has 0 peak concurrent Steam players, while Rust has 101,646.
Discord members
- Orake 2D MMORPG
- 316
- Rust
- 814.3kUp 0.3%
Rust currently has about 2577× as many Discord members as Orake 2D MMORPG — 814,341 vs 316.
Twitch viewers
- Orake 2D MMORPG
- 0
- Rust
- 14.2kDown 84%
Orake 2D MMORPG currently has 0 live Twitch viewers, while Rust has 14,195.
YouTube subscribers
- Orake 2D MMORPG
- 13
- Rust
- 207kUp 0.5%
Rust currently has about 15923× as many YouTube subscribers as Orake 2D MMORPG — 207,000 vs 13.
Reddit members
- Orake 2D MMORPG
- —
- Rust
- 712.4kUp 0.2%
Rust currently has 712,406 subreddit members; no comparable data is tracked for Orake 2D MMORPG.
How these estimates are made
Orake 2D MMORPG
Orake 2D MMORPG is showing no measurable concurrent players on Steam. Around 19k – 49k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 330k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


