Head to head
OpenFront vs Path of Exile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
- Xbox
- macOS
Player activity
Smoothed estimated players over time.
OpenFront
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~609 | Down 18% |
| September 2026 | ~743 | — |
Path of Exile
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~265.8k | Down 0.5% |
| September 2026 | ~267.2k | Down 7.5% |
| August 2026 | ~288.8k | Down 1.5% |
| July 2026 | ~293.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- OpenFront
- 926Down 29%
- Path of Exile
- 6.5kDown 57%
Path of Exile currently has about 7× as many peak concurrent Steam players as OpenFront — 6,483 vs 926.
Discord members
- OpenFront
- —
- Path of Exile
- 265kUp 0.4%
Path of Exile currently has 264,959 Discord members; no comparable data is tracked for OpenFront.
Reddit members
- OpenFront
- —
- Path of Exile
- 1.1mUp 0.1%
Path of Exile currently has 1,084,434 subreddit members; no comparable data is tracked for OpenFront.
Twitch viewers
- OpenFront
- —
- Path of Exile
- 575Down 59%
Path of Exile currently has 575 live Twitch viewers; no comparable data is tracked for OpenFront.
YouTube subscribers
- OpenFront
- —
- Path of Exile
- 431kUp 0.2%
Path of Exile currently has 431,000 YouTube subscribers; no comparable data is tracked for OpenFront.
How these estimates are made
OpenFront
OpenFront is estimated to have 3k – 10k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Path of Exile
Path of Exile is estimated to have 20k – 69k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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