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Head to head

Online Circle Pong vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
February 2017 · 10 years ago

Daily players

No population data
140k – 490k

Estimated players

1
223.5kUp 5.6%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Online Circle PongVRChat

Online Circle Pong

Average monthly estimated players
MonthEstimated playersChange
October 2026~1
September 2026~1Down 50%
August 2026~2Up 100%
July 2026~1—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.8kUp 0.3%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Online Circle Pong
0
VRChat
7.5kDown 3.0%

Online Circle Pong currently has 0 live Twitch viewers, while VRChat has 7,459.

Steam concurrent players

Online Circle Pong
—
VRChat
47.7kDown 22%

VRChat currently has 47,666 peak concurrent Steam players; no comparable data is tracked for Online Circle Pong.

Discord members

Online Circle Pong
—
VRChat
419.1kUp 0.2%

VRChat currently has 419,130 Discord members; no comparable data is tracked for Online Circle Pong.

Reddit members

Online Circle Pong
—
VRChat
242.2kUp 0.6%

VRChat currently has 242,152 subreddit members; no comparable data is tracked for Online Circle Pong.

YouTube subscribers

Online Circle Pong
—
VRChat
131kUp 0.8%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Online Circle Pong.

How these estimates are made

Online Circle Pong

Online Circle Pong is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 140k – 490k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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