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Head to head

Nullscape vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2021 · 5 years ago
June 2017 · 9 years ago

Daily players

11 – 5k
1k – 5k

Estimated players

9.6kDown 5.9%
32kUp 1.0%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

NullscapePixel Worlds

Nullscape

Average monthly estimated players
MonthEstimated playersChange
September 2026~9.5kUp 0.5%
August 2026~9.5kDown 1.0%
July 2026~9.6k

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.2kUp 2.8%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Nullscape
30kDown 0.3%
Pixel Worlds
63.3kDown 1.1%

Pixel Worlds currently has about 2.1× as many Discord members as Nullscape — 63,287 vs 30,012.

Reddit members

Nullscape
85
Pixel Worlds
4.4kUp 0.8%

Pixel Worlds currently has about 51× as many subreddit members as Nullscape — 4,355 vs 85.

YouTube subscribers

Nullscape
3.5k
Pixel Worlds
138k

Pixel Worlds currently has about 39× as many YouTube subscribers as Nullscape — 138,000 vs 3,500.

Steam concurrent players

Nullscape
Pixel Worlds
572Up 31%

Pixel Worlds currently has 572 peak concurrent Steam players; no comparable data is tracked for Nullscape.

Twitch viewers

Nullscape
Pixel Worlds
1

Pixel Worlds currently has 1 live Twitch viewers; no comparable data is tracked for Nullscape.

How these estimates are made

Nullscape

Nullscape is estimated to have 11 – 5k players a day. Around 6k – 600k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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