Head to head
Notes of Soul vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Notes of Soul
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Down 0.5% |
| August 2026 | ~1.7k | Up 0.1% |
| July 2026 | ~1.7k | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.6k | Up 7.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Notes of Soul
- 61Down 47%
- Stalzone
- 9.9kDown 43%
Stalzone currently has about 163× as many peak concurrent Steam players as Notes of Soul — 9,913 vs 61.
Discord members
- Notes of Soul
- —
- Stalzone
- 57.3kUp 5.4%
Stalzone currently has 57,258 Discord members; no comparable data is tracked for Notes of Soul.
Reddit members
- Notes of Soul
- —
- Stalzone
- 3.4kUp 23%
Stalzone currently has 3,369 subreddit members; no comparable data is tracked for Notes of Soul.
Twitch viewers
- Notes of Soul
- —
- Stalzone
- 318Down 76%
Stalzone currently has 318 live Twitch viewers; no comparable data is tracked for Notes of Soul.
YouTube subscribers
- Notes of Soul
- —
- Stalzone
- 3.4kUp 7.5%
Stalzone currently has 3,420 YouTube subscribers; no comparable data is tracked for Notes of Soul.
How these estimates are made
Notes of Soul
Notes of Soul is estimated to have 230 – 820 players a day. Around 310k – 790k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 49k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


