Head to head
Northern Guilds vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Northern Guilds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9 | |
| August 2026 | ~9 | Up 13% |
| July 2026 | ~8 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~300.6k | Up 0.3% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Northern Guilds
- 68
- Sea of Thieves
- 613.6kUp 0.2%
Sea of Thieves currently has about 9024× as many subreddit members as Northern Guilds — 613,614 vs 68.
YouTube subscribers
- Northern Guilds
- 20
- Sea of Thieves
- 675kDown 0.1%
Sea of Thieves currently has about 33750× as many YouTube subscribers as Northern Guilds — 675,000 vs 20.
Steam concurrent players
- Northern Guilds
- —
- Sea of Thieves
- 4.5kDown 25%
Sea of Thieves currently has 4,530 peak concurrent Steam players; no comparable data is tracked for Northern Guilds.
Discord members
- Northern Guilds
- —
- Sea of Thieves
- 443.9k
Sea of Thieves currently has 443,901 Discord members; no comparable data is tracked for Northern Guilds.
Twitch viewers
- Northern Guilds
- —
- Sea of Thieves
- 3.1kDown 29%
Sea of Thieves currently has 3,144 live Twitch viewers; no comparable data is tracked for Northern Guilds.
How these estimates are made
Northern Guilds
Northern Guilds is estimated to have 1 – 290 players a day. Around 740 – 77k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 12k – 43k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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