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Head to head

North of Iraq Part 1 vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
February 2017 · 10 years ago

Daily players

No population data
120k – 410k

Estimated players

1
208.2kDown 6.5%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

North of Iraq Part 1VRChat

North of Iraq Part 1

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.6kDown 1.6%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

North of Iraq Part 1
VRChat
42kDown 29%

VRChat currently has 41,968 peak concurrent Steam players; no comparable data is tracked for North of Iraq Part 1.

Discord members

North of Iraq Part 1
VRChat
417.2kUp 1.2%

VRChat currently has 417,198 Discord members; no comparable data is tracked for North of Iraq Part 1.

Reddit members

North of Iraq Part 1
VRChat
240kUp 0.7%

VRChat currently has 240,041 subreddit members; no comparable data is tracked for North of Iraq Part 1.

Twitch viewers

North of Iraq Part 1
VRChat
7.1kUp 0.9%

VRChat currently has 7,123 live Twitch viewers; no comparable data is tracked for North of Iraq Part 1.

YouTube subscribers

North of Iraq Part 1
VRChat
129kUp 0.8%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for North of Iraq Part 1.

How these estimates are made

North of Iraq Part 1

North of Iraq Part 1 is showing no measurable concurrent players on Steam. Around 400 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 120k – 410k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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