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Head to head

Nonvilia vs Temtem

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2020 · 6 years ago
September 2022 · 4 years ago

Daily players

No population data
370 – 1k

Estimated players

17
35.5kDown 1.4%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

NonviliaTemtem

Nonvilia

Average monthly estimated players
MonthEstimated playersChange
September 2026~17
August 2026~17
July 2026~17

Temtem

Average monthly estimated players
MonthEstimated playersChange
September 2026~34.5kUp 0.5%
August 2026~34.3kDown 1.0%
July 2026~34.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Nonvilia
164
Temtem
6.6kUp 0.5%

Temtem currently has about 40× as many YouTube subscribers as Nonvilia — 6,580 vs 164.

Steam concurrent players

Nonvilia
Temtem
115Down 31%

Temtem currently has 115 peak concurrent Steam players; no comparable data is tracked for Nonvilia.

Discord members

Nonvilia
Temtem
76.2kDown 0.5%

Temtem currently has 76,232 Discord members; no comparable data is tracked for Nonvilia.

Reddit members

Nonvilia
Temtem
53.3kUp 0.1%

Temtem currently has 53,297 subreddit members; no comparable data is tracked for Nonvilia.

Twitch viewers

Nonvilia
Temtem
12Down 50%

Temtem currently has 12 live Twitch viewers; no comparable data is tracked for Nonvilia.

How these estimates are made

Nonvilia

Nonvilia is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Temtem

Temtem is estimated to have 370 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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