Head to head
Nitro: Stream Racing vs Wizard101
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Nitro: Stream Racing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~7.8k | Down 2.8% |
| September 2026 | ~8k | Down 1.8% |
| August 2026 | ~8.2k | Up 13% |
| July 2026 | ~7.2k | — |
Wizard101
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~33.4k | Down 6.1% |
| September 2026 | ~35.5k | Down 3.2% |
| August 2026 | ~36.7k | Up 1.9% |
| July 2026 | ~36k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Nitro: Stream Racing
- 20kDown 0.8%
- Wizard101
- 120.4kUp 3.1%
Wizard101 currently has about 6× as many Discord members as Nitro: Stream Racing — 120,368 vs 20,027.
YouTube subscribers
- Nitro: Stream Racing
- 22.3k
- Wizard101
- —
Nitro: Stream Racing currently has 22,300 YouTube subscribers; no comparable data is tracked for Wizard101.
Steam concurrent players
- Nitro: Stream Racing
- —
- Wizard101
- 847Down 23%
Wizard101 currently has 847 peak concurrent Steam players; no comparable data is tracked for Nitro: Stream Racing.
Twitch viewers
- Nitro: Stream Racing
- —
- Wizard101
- 534Down 78%
Wizard101 currently has 534 live Twitch viewers; no comparable data is tracked for Nitro: Stream Racing.
How these estimates are made
Nitro: Stream Racing
Nitro: Stream Racing is estimated to have 24 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Wizard101
Wizard101 is estimated to have 2k – 8k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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