Head to head
Nitro: Stream Racing vs Unturned
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Nitro: Stream Racing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~8.2k | Up 13% |
| July 2026 | ~7.2k | — |
Unturned
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~83k | Up 1.1% |
| July 2026 | ~82.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Nitro: Stream Racing
- 20.2kDown 0.5%
- Unturned
- 37.1kUp 0.5%
Unturned currently has about 1.8× as many Discord members as Nitro: Stream Racing — 37,097 vs 20,249.
YouTube subscribers
- Nitro: Stream Racing
- 22.4k
- Unturned
- 23.4k
Nitro: Stream Racing and Unturned are nearly even on YouTube subscribers — 22,400 vs 23,400.
Steam concurrent players
- Nitro: Stream Racing
- —
- Unturned
- 16.5kUp 17%
Unturned currently has 16,455 peak concurrent Steam players; no comparable data is tracked for Nitro: Stream Racing.
Reddit members
- Nitro: Stream Racing
- —
- Unturned
- 54.9kUp 0.3%
Unturned currently has 54,877 subreddit members; no comparable data is tracked for Nitro: Stream Racing.
Twitch viewers
- Nitro: Stream Racing
- —
- Unturned
- 30Down 23%
Unturned currently has 30 live Twitch viewers; no comparable data is tracked for Nitro: Stream Racing.
How these estimates are made
Nitro: Stream Racing
Nitro: Stream Racing is estimated to have 26 – 12k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Unturned
Unturned is estimated to have 42k – 150k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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