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Head to head

Nine Trials vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 8 years ago
June 2018 · 8 years ago

Daily players

No population data
1k – 5k

Estimated players

334Down 0.1%
36.7k

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

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Player activity

Smoothed estimated players over time.

Nine TrialsThe Crew 2

Nine Trials

Average monthly estimated players
MonthEstimated playersChange
October 2026~335
September 2026~335
August 2026~335Up 20%
July 2026~280—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.8kUp 2.2%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Nine Trials
1
The Crew 2
434Down 30%

The Crew 2 currently has about 434× as many peak concurrent Steam players as Nine Trials — 434 vs 1.

Discord members

Nine Trials
—
The Crew 2
100.8kDown 0.9%

The Crew 2 currently has 100,779 Discord members; no comparable data is tracked for Nine Trials.

Reddit members

Nine Trials
—
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has 22,107 subreddit members; no comparable data is tracked for Nine Trials.

Twitch viewers

Nine Trials
—
The Crew 2
34Up 143%

The Crew 2 currently has 34 live Twitch viewers; no comparable data is tracked for Nine Trials.

How these estimates are made

Nine Trials

Nine Trials is showing no measurable concurrent players on Steam. Around 78k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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