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Head to head

Nibiru vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
September 2015 · 11 years ago

Daily players

No population data
29k – 100k

Estimated players

50Down 1.0%
91.3kDown 1.9%

Available on

  • Windows
  • Windows

Publishers

—

Player activity

Smoothed estimated players over time.

NibiruWorld of Warships

Nibiru

Average monthly estimated players
MonthEstimated playersChange
October 2026~50
September 2026~50
August 2026~50
July 2026~50—

World of Warships

Average monthly estimated players
MonthEstimated playersChange
October 2026~92.6kDown 1.2%
September 2026~93.7kUp 2.7%
August 2026~91.2kUp 0.2%
July 2026~91k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Nibiru
0
World of Warships
7.5kDown 40%

Nibiru currently has 0 peak concurrent Steam players, while World of Warships has 7,452.

Discord members

Nibiru
—
World of Warships
216.5kUp 0.5%

World of Warships currently has 216,500 Discord members; no comparable data is tracked for Nibiru.

Reddit members

Nibiru
—
World of Warships
154kUp 0.5%

World of Warships currently has 154,012 subreddit members; no comparable data is tracked for Nibiru.

Twitch viewers

Nibiru
—
World of Warships
1.2kDown 40%

World of Warships currently has 1,179 live Twitch viewers; no comparable data is tracked for Nibiru.

How these estimates are made

Nibiru

Nibiru is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warships

World of Warships is estimated to have 29k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.