Head to head
New World: Aeternum vs Redemption
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.7k | Up 0.3% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Redemption
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2 | Down 33% |
| August 2026 | ~3 | Up 50% |
| July 2026 | ~2 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- New World: Aeternum
- 449Down 15%
- Redemption
- 0
New World: Aeternum currently has 449 peak concurrent Steam players, while Redemption has 0.
Discord members
- New World: Aeternum
- 67kDown 1.6%
- Redemption
- —
New World: Aeternum currently has 67,019 Discord members; no comparable data is tracked for Redemption.
Reddit members
- New World: Aeternum
- 306.1k
- Redemption
- —
New World: Aeternum currently has 306,109 subreddit members; no comparable data is tracked for Redemption.
Twitch viewers
- New World: Aeternum
- 260Up 180%
- Redemption
- 0
New World: Aeternum currently has 260 live Twitch viewers, while Redemption has 0.
YouTube subscribers
- New World: Aeternum
- 145kDown 0.7%
- Redemption
- —
New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for Redemption.
How these estimates are made
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Redemption
Redemption is showing no measurable concurrent players on Steam. Around 900 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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