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New Club Penguin vs World of Speed

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
August 2017 · 9 years ago

Daily players

46 – 22k
No population data

Estimated players

39.7kDown 2.8%
58Up 1.4%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

New Club PenguinWorld of Speed

New Club Penguin

Average monthly estimated players
MonthEstimated playersChange
October 2026~42.4kDown 0.8%
September 2026~42.7kDown 1.9%
August 2026~43.6kDown 0.5%
July 2026~43.8k—

World of Speed

Average monthly estimated players
MonthEstimated playersChange
October 2026~58
September 2026~58Up 1.8%
August 2026~57
July 2026~57—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

New Club Penguin
178.5kDown 3.2%
World of Speed
—

New Club Penguin currently has 178,505 Discord members; no comparable data is tracked for World of Speed.

YouTube subscribers

New Club Penguin
5.4kUp 0.2%
World of Speed
—

New Club Penguin currently has 5,400 YouTube subscribers; no comparable data is tracked for World of Speed.

Reddit members

New Club Penguin
—
World of Speed
57Up 1.8%

World of Speed currently has 57 subreddit members; no comparable data is tracked for New Club Penguin.

Twitch viewers

New Club Penguin
—
World of Speed
0

World of Speed currently has 0 live Twitch viewers; no comparable data is tracked for New Club Penguin.

How these estimates are made

New Club Penguin

New Club Penguin is estimated to have 46 – 22k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Speed

World of Speed is showing no measurable concurrent players on Steam. Around 16k – 41k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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