Head to head
New Club Penguin vs Survive the Nights
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Windows
- macOS
Player activity
Smoothed estimated players over time.
New Club Penguin
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42.4k | Down 0.8% |
| September 2026 | ~42.7k | Down 1.9% |
| August 2026 | ~43.6k | Down 0.5% |
| July 2026 | ~43.8k | — |
Survive the Nights
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5.1k | Up 0.9% |
| September 2026 | ~5k | Down 0.3% |
| August 2026 | ~5k | Down 1.1% |
| July 2026 | ~5.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- New Club Penguin
- 178.5kDown 3.2%
- Survive the Nights
- 5.6k
New Club Penguin currently has about 32× as many Discord members as Survive the Nights — 178,505 vs 5,595.
YouTube subscribers
- New Club Penguin
- 5.4kUp 0.2%
- Survive the Nights
- 25.1k
Survive the Nights currently has about 4.6× as many YouTube subscribers as New Club Penguin — 25,100 vs 5,400.
Steam concurrent players
- New Club Penguin
- —
- Survive the Nights
- 32Down 32%
Survive the Nights currently has 32 peak concurrent Steam players; no comparable data is tracked for New Club Penguin.
Twitch viewers
- New Club Penguin
- —
- Survive the Nights
- 0Down 100%
Survive the Nights currently has 0 live Twitch viewers; no comparable data is tracked for New Club Penguin.
How these estimates are made
New Club Penguin
New Club Penguin is estimated to have 54 – 25k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Survive the Nights
Survive the Nights is estimated to have 150 – 520 players a day. Around 140k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


