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Head to head

New Club Penguin vs Ship of Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
August 2025 · 1 year ago

Daily players

54 – 25k
No population data

Estimated players

41.9kDown 1.9%
280

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

New Club PenguinShip of Heroes

New Club Penguin

Average monthly estimated players
MonthEstimated playersChange
October 2026~42.4kDown 0.8%
September 2026~42.7kDown 1.9%
August 2026~43.6kDown 0.5%
July 2026~43.8k—

Ship of Heroes

Average monthly estimated players
MonthEstimated playersChange
October 2026~280Down 0.7%
September 2026~282
August 2026~282Up 0.4%
July 2026~281—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

New Club Penguin
178.5kDown 3.2%
Ship of Heroes
—

New Club Penguin currently has 178,505 Discord members; no comparable data is tracked for Ship of Heroes.

YouTube subscribers

New Club Penguin
5.4kUp 0.2%
Ship of Heroes
2.7k

New Club Penguin currently has about 2× as many YouTube subscribers as Ship of Heroes — 5,400 vs 2,700.

Steam concurrent players

New Club Penguin
—
Ship of Heroes
0

Ship of Heroes currently has 0 peak concurrent Steam players; no comparable data is tracked for New Club Penguin.

Twitch viewers

New Club Penguin
—
Ship of Heroes
0

Ship of Heroes currently has 0 live Twitch viewers; no comparable data is tracked for New Club Penguin.

How these estimates are made

New Club Penguin

New Club Penguin is estimated to have 54 – 25k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Ship of Heroes

Ship of Heroes is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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