Head to head
Neverwinter vs The Isle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Neverwinter
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~19.2k | Up 0.8% |
| August 2026 | ~19.1k | Up 10% |
| July 2026 | ~17.3k | — |
The Isle
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42.4k | Up 4.1% |
| August 2026 | ~40.7k | Up 6.9% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Neverwinter
- 441Down 57%
- The Isle
- 14.3kDown 47%
The Isle currently has about 32× as many peak concurrent Steam players as Neverwinter — 14,268 vs 441.
Discord members
- Neverwinter
- 21.1kUp 1.5%
- The Isle
- —
Neverwinter currently has 21,079 Discord members; no comparable data is tracked for The Isle.
Reddit members
- Neverwinter
- 61.4kUp 0.3%
- The Isle
- 84.9kUp 2.0%
The Isle currently has about 1.4× as many subreddit members as Neverwinter — 84,864 vs 61,441.
Twitch viewers
- Neverwinter
- 24Down 51%
- The Isle
- 1.6kDown 60%
The Isle currently has about 66× as many live Twitch viewers as Neverwinter — 1,574 vs 24.
YouTube subscribers
- Neverwinter
- 30.8k
- The Isle
- 95.7kUp 0.2%
The Isle currently has about 3.1× as many YouTube subscribers as Neverwinter — 95,700 vs 30,800.
How these estimates are made
Neverwinter
Neverwinter is estimated to have 2k – 9k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Isle
The Isle is estimated to have 56k – 200k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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