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Head to head

NeverRage vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
August 2019 · 7 years ago

Daily players

No population data
370 – 1k

Estimated players

20Down 9.8%
66.8kDown 0.1%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

NeverRageState of Survival

NeverRage

Average monthly estimated players
MonthEstimated playersChange
September 2026~21Down 4.5%
August 2026~22Up 16%
July 2026~19

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

NeverRage
77Down 1.3%
State of Survival
225.3kDown 0.3%

State of Survival currently has about 2925× as many Discord members as NeverRage — 225,255 vs 77.

YouTube subscribers

NeverRage
20
State of Survival

NeverRage currently has 20 YouTube subscribers; no comparable data is tracked for State of Survival.

Steam concurrent players

NeverRage
State of Survival
110Down 13%

State of Survival currently has 110 peak concurrent Steam players; no comparable data is tracked for NeverRage.

Twitch viewers

NeverRage
State of Survival
0

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for NeverRage.

How these estimates are made

NeverRage

NeverRage is showing no measurable concurrent players on Steam. Around 300 – 770 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 370 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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