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Head to head

Nevergrind Online vs Otherside

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
February 2023 · 4 years ago

Daily players

25 – 88
39 – 18k

Estimated players

1kUp 3.6%
29.5k

Available on

  • Windows
  • Browser
  • Windows
  • macOS
  • Android
  • iOS

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Nevergrind OnlineOtherside

Nevergrind Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1kDown 2.9%
August 2026~1kDown 2.3%
July 2026~1.1k—

Otherside

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.7k
August 2026~29.8kUp 18%
July 2026~25.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Nevergrind Online
9Down 76%
Otherside
—

Nevergrind Online currently has 9 peak concurrent Steam players; no comparable data is tracked for Otherside.

Discord members

Nevergrind Online
2.5kDown 1.6%
Otherside
131.7kDown 0.3%

Otherside currently has about 52× as many Discord members as Nevergrind Online — 131,653 vs 2,511.

Twitch viewers

Nevergrind Online
0
Otherside
—

Nevergrind Online currently has 0 live Twitch viewers; no comparable data is tracked for Otherside.

YouTube subscribers

Nevergrind Online
—
Otherside
18.5k

Otherside currently has 18,500 YouTube subscribers; no comparable data is tracked for Nevergrind Online.

How these estimates are made

Nevergrind Online

Nevergrind Online is estimated to have 25 – 88 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Otherside

Otherside is estimated to have 39 – 18k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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