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Head to head

NeuroSlicers vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2018 · 8 years ago

Daily players

No population data
120 – 58k

Estimated players

28
48.6kUp 0.2%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

NeuroSlicersRise of Kingdoms

NeuroSlicers

Average monthly estimated players
MonthEstimated playersChange
August 2026~28
July 2026~28

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.5kUp 0.2%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

NeuroSlicers
282
Rise of Kingdoms
392kUp 0.3%

Rise of Kingdoms currently has about 1390× as many YouTube subscribers as NeuroSlicers — 392,000 vs 282.

Twitch viewers

NeuroSlicers
Rise of Kingdoms
26Down 7.1%

Rise of Kingdoms currently has 26 live Twitch viewers; no comparable data is tracked for NeuroSlicers.

How these estimates are made

NeuroSlicers

NeuroSlicers is estimated to have 2 – 1k players a day. Around 1k – 140k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 120 – 58k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.