Head to head
Nebulae vs Temtem
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Nebulae
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90 | Up 3.4% |
| July 2026 | ~87 | — |
Temtem
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~34.3k | Down 1.0% |
| July 2026 | ~34.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Nebulae
- 289Down 0.3%
- Temtem
- 76.4kDown 0.7%
Temtem currently has about 264× as many Discord members as Nebulae — 76,436 vs 289.
YouTube subscribers
- Nebulae
- 136Up 1.5%
- Temtem
- 6.6kUp 1.1%
Temtem currently has about 48× as many YouTube subscribers as Nebulae — 6,570 vs 136.
Steam concurrent players
- Nebulae
- —
- Temtem
- 158Up 28%
Temtem currently has 158 peak concurrent Steam players; no comparable data is tracked for Nebulae.
Reddit members
- Nebulae
- —
- Temtem
- 53.3k
Temtem currently has 53,251 subreddit members; no comparable data is tracked for Nebulae.
Twitch viewers
- Nebulae
- —
- Temtem
- 0Down 100%
Temtem currently has 0 live Twitch viewers; no comparable data is tracked for Nebulae.
How these estimates are made
Nebulae
Nebulae is estimated to have 1 – 360 players a day. Around 710 – 74k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Temtem
Temtem is estimated to have 400 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


