Head to head
Navy Field vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Navy Field
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~82 | |
| September 2026 | ~82 | Up 1.2% |
| August 2026 | ~81 | Up 1.3% |
| July 2026 | ~80 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.9k | Up 2.6% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Navy Field
- 11Down 8.3%
- Stalzone
- 17kDown 11%
Stalzone currently has about 1542× as many peak concurrent Steam players as Navy Field — 16,961 vs 11.
Twitch viewers
- Navy Field
- 1
- Stalzone
- 991Down 15%
Stalzone currently has about 991× as many live Twitch viewers as Navy Field — 991 vs 1.
Discord members
- Navy Field
- —
- Stalzone
- 58.7kUp 1.4%
Stalzone currently has 58,670 Discord members; no comparable data is tracked for Navy Field.
Reddit members
- Navy Field
- —
- Stalzone
- 3.9kUp 9.5%
Stalzone currently has 3,887 subreddit members; no comparable data is tracked for Navy Field.
YouTube subscribers
- Navy Field
- —
- Stalzone
- 3.6kUp 5.2%
Stalzone currently has 3,640 YouTube subscribers; no comparable data is tracked for Navy Field.
How these estimates are made
Navy Field
Navy Field is estimated to have 33 – 110 players a day. Around 22k – 56k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 43k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


