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Head to head

Naruto Mobile vs New World: Aeternum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2016 · 10 years ago
September 2021 · 5 years ago

Daily players

No population data
2k – 6k

Estimated players

95.8kDown 1.4%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Naruto MobileNew World: Aeternum

Naruto Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026Down 100%
August 2026~1
July 2026~1

New World: Aeternum

Average monthly estimated players
MonthEstimated playersChange
September 2026~95.6kUp 0.2%
August 2026~95.4kDown 0.5%
July 2026~95.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Naruto Mobile
0
New World: Aeternum
351Up 251%

Naruto Mobile currently has 0 live Twitch viewers, while New World: Aeternum has 351.

Steam concurrent players

Naruto Mobile
New World: Aeternum
526Down 5.9%

New World: Aeternum currently has 526 peak concurrent Steam players; no comparable data is tracked for Naruto Mobile.

Discord members

Naruto Mobile
New World: Aeternum
67.3kDown 1.6%

New World: Aeternum currently has 67,273 Discord members; no comparable data is tracked for Naruto Mobile.

Reddit members

Naruto Mobile
New World: Aeternum
306.1k

New World: Aeternum currently has 306,071 subreddit members; no comparable data is tracked for Naruto Mobile.

YouTube subscribers

Naruto Mobile
New World: Aeternum
145kDown 0.7%

New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for Naruto Mobile.

How these estimates are made

Naruto Mobile

Not enough data collected to estimate this game yet.

New World: Aeternum

New World: Aeternum is estimated to have 2k – 6k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.