Head to head
Myth: Make Your True Hero vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Myth: Make Your True Hero
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~475 | Up 0.4% |
| July 2026 | ~473 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220.8k | Up 1.3% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Myth: Make Your True Hero
- 1.7k
- VRChat
- 411.9kUp 0.3%
VRChat currently has about 247× as many Discord members as Myth: Make Your True Hero — 411,925 vs 1,667.
YouTube subscribers
- Myth: Make Your True Hero
- 606
- VRChat
- 127k
VRChat currently has about 210× as many YouTube subscribers as Myth: Make Your True Hero — 127,000 vs 606.
Steam concurrent players
- Myth: Make Your True Hero
- —
- VRChat
- 50.3kDown 9.9%
VRChat currently has 50,314 peak concurrent Steam players; no comparable data is tracked for Myth: Make Your True Hero.
Reddit members
- Myth: Make Your True Hero
- —
- VRChat
- 238.1kUp 0.2%
VRChat currently has 238,077 subreddit members; no comparable data is tracked for Myth: Make Your True Hero.
Twitch viewers
- Myth: Make Your True Hero
- —
- VRChat
- 7.2kDown 4.8%
VRChat currently has 7,150 live Twitch viewers; no comparable data is tracked for Myth: Make Your True Hero.
How these estimates are made
Myth: Make Your True Hero
Myth: Make Your True Hero is estimated to have 3 – 1k players a day. Around 2k – 180k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 160k – 550k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


