Head to head
Multishot vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Multishot
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7 | |
| August 2026 | ~7 | Up 17% |
| July 2026 | ~6 | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.1k | Up 0.7% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Multishot
- 15
- Raid: Shadow Legends
- 253.1kUp 0.6%
Raid: Shadow Legends currently has about 16873× as many Discord members as Multishot — 253,091 vs 15.
YouTube subscribers
- Multishot
- 9
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 21000× as many YouTube subscribers as Multishot — 189,000 vs 9.
Steam concurrent players
- Multishot
- —
- Raid: Shadow Legends
- 1.2kDown 18%
Raid: Shadow Legends currently has 1,185 peak concurrent Steam players; no comparable data is tracked for Multishot.
Reddit members
- Multishot
- —
- Raid: Shadow Legends
- 416.4kUp 0.4%
Raid: Shadow Legends currently has 416,415 subreddit members; no comparable data is tracked for Multishot.
Twitch viewers
- Multishot
- —
- Raid: Shadow Legends
- 525Up 1.0%
Raid: Shadow Legends currently has 525 live Twitch viewers; no comparable data is tracked for Multishot.
How these estimates are made
Multishot
Multishot is estimated to have 0 – 50 players a day. Around 120 – 16k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


