Head to head
Multishot vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Multishot
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7 | |
| August 2026 | ~7 | Up 17% |
| July 2026 | ~6 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.8k | Up 0.4% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Multishot
- 15
- New World: Aeternum
- 67.1kDown 1.6%
New World: Aeternum currently has about 4473× as many Discord members as Multishot — 67,097 vs 15.
YouTube subscribers
- Multishot
- 9
- New World: Aeternum
- 145kDown 0.7%
New World: Aeternum currently has about 16111× as many YouTube subscribers as Multishot — 145,000 vs 9.
Steam concurrent players
- Multishot
- —
- New World: Aeternum
- 475Down 2.1%
New World: Aeternum currently has 475 peak concurrent Steam players; no comparable data is tracked for Multishot.
Reddit members
- Multishot
- —
- New World: Aeternum
- 306.1k
New World: Aeternum currently has 306,093 subreddit members; no comparable data is tracked for Multishot.
Twitch viewers
- Multishot
- —
- New World: Aeternum
- 350Up 240%
New World: Aeternum currently has 350 live Twitch viewers; no comparable data is tracked for Multishot.
How these estimates are made
Multishot
Multishot is estimated to have 0 – 48 players a day. Around 110 – 16k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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