Head to head
Mortal Online vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Mortal Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~829 | |
| September 2026 | ~829 | Up 0.2% |
| August 2026 | ~827 | Up 20% |
| July 2026 | ~688 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.9k | |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mortal Online
- 4
- Stalzone
- 13.5kDown 28%
Stalzone currently has about 3372× as many peak concurrent Steam players as Mortal Online — 13,488 vs 4.
Reddit members
- Mortal Online
- 5.3k
- Stalzone
- 3.7kUp 13%
Mortal Online currently has about 1.4× as many subreddit members as Stalzone — 5,300 vs 3,742.
Twitch viewers
- Mortal Online
- 0
- Stalzone
- 848Down 64%
Mortal Online currently has 0 live Twitch viewers, while Stalzone has 848.
Discord members
- Mortal Online
- —
- Stalzone
- 58.6kUp 3.0%
Stalzone currently has 58,572 Discord members; no comparable data is tracked for Mortal Online.
YouTube subscribers
- Mortal Online
- —
- Stalzone
- 3.6kUp 4.1%
Stalzone currently has 3,560 YouTube subscribers; no comparable data is tracked for Mortal Online.
How these estimates are made
Mortal Online
Mortal Online is estimated to have 13 – 44 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 39k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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