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Head to head

More Than Eleven vs New World: Aeternum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2026 · 4 months ago
September 2021 · 5 years ago

Daily players

No population data
2k – 5k

Estimated players

—
95.1kUp 1.0%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation

Developers

—

Player activity

Smoothed estimated players over time.

More Than ElevenNew World: Aeternum

More Than Eleven

Average monthly estimated players
MonthEstimated playersChange
September 2026——
August 2026——
July 2026——

New World: Aeternum

Average monthly estimated players
MonthEstimated playersChange
September 2026~95.3kDown 0.1%
August 2026~95.4kDown 0.5%
July 2026~95.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

More Than Eleven
—
New World: Aeternum
515Down 19%

New World: Aeternum currently has 515 peak concurrent Steam players; no comparable data is tracked for More Than Eleven.

Discord members

More Than Eleven
—
New World: Aeternum
66.6kDown 1.7%

New World: Aeternum currently has 66,644 Discord members; no comparable data is tracked for More Than Eleven.

Reddit members

More Than Eleven
—
New World: Aeternum
306.2k

New World: Aeternum currently has 306,170 subreddit members; no comparable data is tracked for More Than Eleven.

Twitch viewers

More Than Eleven
—
New World: Aeternum
246Up 88%

New World: Aeternum currently has 246 live Twitch viewers; no comparable data is tracked for More Than Eleven.

YouTube subscribers

More Than Eleven
—
New World: Aeternum
145kDown 0.7%

New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for More Than Eleven.

How these estimates are made

More Than Eleven

Not enough data collected to estimate this game yet.

New World: Aeternum

New World: Aeternum is estimated to have 2k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.