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Head to head

Modern Combat 5: Blackout vs Walk on Arrow

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
August 2019 · 7 years ago

Daily players

3 – 9
3 – 9

Estimated players

102.2k
32Up 1.9%

Available on

  • Windows
  • Android
  • iOS
  • Nintendo
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Modern Combat 5: BlackoutWalk on Arrow

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
October 2026~102.1kUp 0.2%
September 2026~102kUp 0.3%
August 2026~101.7kUp 0.2%
July 2026~101.5k—

Walk on Arrow

Average monthly estimated players
MonthEstimated playersChange
October 2026~32Up 3.2%
September 2026~31Down 3.1%
August 2026~32Up 6.7%
July 2026~30—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Modern Combat 5: Blackout
0
Walk on Arrow
1

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players, while Walk on Arrow has 1.

Twitch viewers

Modern Combat 5: Blackout
0
Walk on Arrow
—

Modern Combat 5: Blackout currently has 0 live Twitch viewers; no comparable data is tracked for Walk on Arrow.

YouTube subscribers

Modern Combat 5: Blackout
917kUp 0.1%
Walk on Arrow
185

Modern Combat 5: Blackout currently has about 4957× as many YouTube subscribers as Walk on Arrow — 917,000 vs 185.

How these estimates are made

Modern Combat 5: Blackout

Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Walk on Arrow

Walk on Arrow is estimated to have 3 – 9 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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