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Head to head

Modern Combat 5: Blackout vs The Wolf

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
October 2021 · 5 years ago

Daily players

No population data
No population data

Estimated players

102.1kUp 0.1%
546Up 0.1%

Available on

  • Windows
  • Android
  • iOS
  • Nintendo
  • Windows
  • macOS

Developers

Player activity

Smoothed estimated players over time.

Modern Combat 5: BlackoutThe Wolf

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
September 2026~102kUp 0.2%
August 2026~101.7kUp 0.2%
July 2026~101.5k

The Wolf

Average monthly estimated players
MonthEstimated playersChange
September 2026~546Up 0.2%
August 2026~545Up 0.4%
July 2026~543

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Modern Combat 5: Blackout
0Down 100%
The Wolf
2Up 100%

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players, while The Wolf has 2.

Twitch viewers

Modern Combat 5: Blackout
0Down 100%
The Wolf
0Down 100%

Modern Combat 5: Blackout currently has 0 live Twitch viewers, while The Wolf has 0.

YouTube subscribers

Modern Combat 5: Blackout
916kUp 0.3%
The Wolf
5.3kUp 0.4%

Modern Combat 5: Blackout currently has about 174× as many YouTube subscribers as The Wolf — 916,000 vs 5,260.

How these estimates are made

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Wolf

The Wolf is showing no measurable concurrent players on Steam. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.