Head to head
Modern Combat 5: Blackout vs Soulframe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Nintendo
- Windows
Player activity
Smoothed estimated players over time.
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Soulframe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~10.8k | Up 0.8% |
| July 2026 | ~10.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Modern Combat 5: Blackout
- 0Down 100%
- Soulframe
- —
Modern Combat 5: Blackout currently has 0 peak concurrent Steam players; no comparable data is tracked for Soulframe.
Twitch viewers
- Modern Combat 5: Blackout
- 5Up 150%
- Soulframe
- —
Modern Combat 5: Blackout currently has 5 live Twitch viewers; no comparable data is tracked for Soulframe.
YouTube subscribers
- Modern Combat 5: Blackout
- 912kUp 0.1%
- Soulframe
- 108kUp 0.9%
Modern Combat 5: Blackout currently has about 8.4× as many YouTube subscribers as Soulframe — 912,000 vs 108,000.
How these estimates are made
Modern Combat 5: Blackout
Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Soulframe
Soulframe is estimated to have 81 – 38k players a day. Around 33k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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