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Head to head

Modern Combat 5: Blackout vs Sailaway

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
April 2017 · 9 years ago

Daily players

3 – 9
3 – 9

Estimated players

102.1k
179

Available on

  • Windows
  • Android
  • iOS
  • Nintendo
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Modern Combat 5: BlackoutSailaway

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
October 2026~102.1k
September 2026~102kUp 0.3%
August 2026~101.7kUp 0.2%
July 2026~101.5k—

Sailaway

Average monthly estimated players
MonthEstimated playersChange
October 2026~179Down 0.6%
September 2026~180Up 0.6%
August 2026~179
July 2026~179—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Modern Combat 5: Blackout
0Down 100%
Sailaway
0Down 100%

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players, while Sailaway has 0.

Twitch viewers

Modern Combat 5: Blackout
0Down 100%
Sailaway
—

Modern Combat 5: Blackout currently has 0 live Twitch viewers; no comparable data is tracked for Sailaway.

YouTube subscribers

Modern Combat 5: Blackout
916kUp 0.1%
Sailaway
767Up 0.3%

Modern Combat 5: Blackout currently has about 1194× as many YouTube subscribers as Sailaway — 916,000 vs 767.

How these estimates are made

Modern Combat 5: Blackout

Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sailaway

Sailaway is estimated to have 3 – 9 players a day. Around 29k – 73k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.