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Head to head

Modern Combat 5: Blackout vs RF Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
December 2004 · 22 years ago

Daily players

3 – 9
99 – 46k

Estimated players

101.8k
596Up 187%

Available on

  • Windows
  • Android
  • iOS
  • Nintendo
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Modern Combat 5: BlackoutRF Online

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
August 2026~101.7kUp 0.2%
July 2026~101.5k

RF Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~239Up 59%
July 2026~150

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Modern Combat 5: Blackout
0
RF Online

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players; no comparable data is tracked for RF Online.

Twitch viewers

Modern Combat 5: Blackout
0
RF Online
1.1kUp 820%

Modern Combat 5: Blackout currently has 0 live Twitch viewers, while RF Online has 1,132.

YouTube subscribers

Modern Combat 5: Blackout
914kUp 0.2%
RF Online

Modern Combat 5: Blackout currently has 914,000 YouTube subscribers; no comparable data is tracked for RF Online.

Reddit members

Modern Combat 5: Blackout
RF Online
1.2kUp 1.6%

RF Online currently has 1,238 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.

How these estimates are made

Modern Combat 5: Blackout

Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

RF Online

RF Online is estimated to have 99 – 46k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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