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Head to head

Modern Combat 5: Blackout vs Path of War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
September 2016 · 10 years ago

Daily players

No population data
3 – 9

Estimated players

102.1k
20Up 3.1%

Available on

  • Windows
  • Android
  • iOS
  • Nintendo
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Modern Combat 5: BlackoutPath of War

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
September 2026~102kUp 0.2%
August 2026~101.7kUp 0.2%
July 2026~101.5k

Path of War

Average monthly estimated players
MonthEstimated playersChange
September 2026~20
August 2026~20Down 4.8%
July 2026~21

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Modern Combat 5: Blackout
0
Path of War
1

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players, while Path of War has 1.

Twitch viewers

Modern Combat 5: Blackout
0Down 100%
Path of War

Modern Combat 5: Blackout currently has 0 live Twitch viewers; no comparable data is tracked for Path of War.

YouTube subscribers

Modern Combat 5: Blackout
916kUp 0.3%
Path of War

Modern Combat 5: Blackout currently has 916,000 YouTube subscribers; no comparable data is tracked for Path of War.

How these estimates are made

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of War

Path of War is estimated to have 3 – 9 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.