Head to head
Mithrall vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Perspectives
Player activity
Smoothed estimated players over time.
Mithrall
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~214 | Down 0.9% |
| September 2026 | ~216 | Up 2.4% |
| August 2026 | ~211 | Down 1.9% |
| July 2026 | ~215 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.5k | Down 0.4% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Mithrall
- 721Down 1.8%
- Pixel Worlds
- 60.6kDown 4.4%
Pixel Worlds currently has about 84× as many Discord members as Mithrall — 60,626 vs 721.
Steam concurrent players
- Mithrall
- —
- Pixel Worlds
- 913Up 24%
Pixel Worlds currently has 913 peak concurrent Steam players; no comparable data is tracked for Mithrall.
Reddit members
- Mithrall
- —
- Pixel Worlds
- 4.4kUp 1.0%
Pixel Worlds currently has 4,389 subreddit members; no comparable data is tracked for Mithrall.
Twitch viewers
- Mithrall
- —
- Pixel Worlds
- 15Down 46%
Pixel Worlds currently has 15 live Twitch viewers; no comparable data is tracked for Mithrall.
YouTube subscribers
- Mithrall
- —
- Pixel Worlds
- 138k
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Mithrall.
How these estimates are made
Mithrall
Mithrall is estimated to have 1 – 620 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 3k – 9k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


