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Head to head

Mir Korabley vs World of Swordia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2022 · 4 years ago
October 2022 · 4 years ago

Daily players

80 – 280
No population data

Estimated players

54k
4

Available on

  • Windows
  • Windows

Publishers

—

Player activity

Smoothed estimated players over time.

Mir KorableyWorld of Swordia

Mir Korabley

Average monthly estimated players
MonthEstimated playersChange
October 2026~54.2kUp 0.4%
September 2026~54kUp 0.3%
August 2026~53.8k
July 2026~53.8k—

World of Swordia

Average monthly estimated players
MonthEstimated playersChange
October 2026~5
September 2026~5Up 25%
August 2026~4
July 2026~4—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir Korabley
21Down 40%
World of Swordia
0

Mir Korabley currently has 21 peak concurrent Steam players, while World of Swordia has 0.

Discord members

Mir Korabley
22.2kDown 0.1%
World of Swordia
—

Mir Korabley currently has 22,248 Discord members; no comparable data is tracked for World of Swordia.

Twitch viewers

Mir Korabley
71Down 81%
World of Swordia
—

Mir Korabley currently has 71 live Twitch viewers; no comparable data is tracked for World of Swordia.

YouTube subscribers

Mir Korabley
490kUp 0.2%
World of Swordia
—

Mir Korabley currently has 490,000 YouTube subscribers; no comparable data is tracked for World of Swordia.

How these estimates are made

Mir Korabley

Mir Korabley is estimated to have 80 – 280 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Swordia

World of Swordia is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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