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Head to head

Mir Korabley vs Warborne: Above Ashes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2022 · 4 years ago
September 2025 · 1 year ago

Daily players

98 – 340
3k – 11k

Estimated players

54kUp 0.4%
6kDown 1.1%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Mir KorableyWarborne: Above Ashes

Mir Korabley

Average monthly estimated players
MonthEstimated playersChange
September 2026~53.9kUp 0.2%
August 2026~53.8k
July 2026~53.8k

Warborne: Above Ashes

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.3kDown 0.4%
August 2026~6.3kDown 2.8%
July 2026~6.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir Korabley
39Down 13%
Warborne: Above Ashes
1.2kDown 0.2%

Warborne: Above Ashes currently has about 32× as many peak concurrent Steam players as Mir Korabley — 1,239 vs 39.

Discord members

Mir Korabley
22.3k
Warborne: Above Ashes
15.8kDown 2.9%

Mir Korabley currently has about 1.4× as many Discord members as Warborne: Above Ashes — 22,277 vs 15,837.

Twitch viewers

Mir Korabley
59Down 89%
Warborne: Above Ashes
0

Mir Korabley currently has 59 live Twitch viewers, while Warborne: Above Ashes has 0.

YouTube subscribers

Mir Korabley
489k
Warborne: Above Ashes
6kDown 0.5%

Mir Korabley currently has about 81× as many YouTube subscribers as Warborne: Above Ashes — 489,000 vs 6,040.

How these estimates are made

Mir Korabley

Mir Korabley is estimated to have 98 – 340 players a day. Around 7k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warborne: Above Ashes

Warborne: Above Ashes is estimated to have 3k – 11k players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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