Head to head
Mir Korabley vs Sacred X: Heavens Wonderland
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Mir Korabley
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~53.9k | Up 0.2% |
| August 2026 | ~53.8k | |
| July 2026 | ~53.8k | — |
Sacred X: Heavens Wonderland
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72 | |
| August 2026 | ~72 | |
| July 2026 | ~72 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mir Korabley
- 3Down 93%
- Sacred X: Heavens Wonderland
- 1Down 50%
Mir Korabley currently has about 3× as many peak concurrent Steam players as Sacred X: Heavens Wonderland — 3 vs 1.
Discord members
- Mir Korabley
- 22.3k
- Sacred X: Heavens Wonderland
- —
Mir Korabley currently has 22,277 Discord members; no comparable data is tracked for Sacred X: Heavens Wonderland.
Twitch viewers
- Mir Korabley
- 96Down 92%
- Sacred X: Heavens Wonderland
- —
Mir Korabley currently has 96 live Twitch viewers; no comparable data is tracked for Sacred X: Heavens Wonderland.
YouTube subscribers
- Mir Korabley
- 489k
- Sacred X: Heavens Wonderland
- —
Mir Korabley currently has 489,000 YouTube subscribers; no comparable data is tracked for Sacred X: Heavens Wonderland.
How these estimates are made
Mir Korabley
Mir Korabley is estimated to have 68 – 240 players a day. Around 7k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sacred X: Heavens Wonderland
Sacred X: Heavens Wonderland is estimated to have 8 – 26 players a day. Around 21k – 53k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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